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Latest Update to TASC II (Inter-Society Consensus for the Management of Peripheral Arterial Disease) Is Published in the Journal of Endovascular Therapy

Los Angeles, CA - The Journal of Endovascular Therapy (JEVT), official publication of the International Society of Endovascular Specialists (ISES), announces that is it today publishing the latest update of the Inter-Society Consensus for the Management of Peripheral Arterial Disease (TASC II),1 an internationally recognized set of guidelines for the management of patients with peripheral arterial disease (PAD).  JEVT is a SAGE journal.



Young adults believe hookah, e-cigs are safer than cigarettes

Los Angeles, CA- Many college students are making their way back to campus this month, and back to the habits – good or bad – that dorm-life promotes. A new study finds that young adults under 25, including high school grads and college students, are more likely to rate hookah and e-cigarettes as safer than cigarettes, when compared to 25 to 34-year-olds.



Researchers profile four types of non-vaccinators

Los Angeles, CA- While scientists are continuously improving vaccinations to stop the spread of disease, many people continue to opt out. In a new review of the literature, researchers identified four types of people who decide not to vaccinate due to issues of complacency, convenience, confidence, and calculation, and offer strategies to address these issues.


Researchers make five recommendations for standardized test designers

Los Angeles, CA- Can standardized tests, such as those created in response to the Common Core, enhance education instead of just assessing it? For standardized testing to benefit students, researchers recommend that the tests are used as tools to promote learning, adapt to students’ ability levels, provide feedback, and encourage students to make self-assessments and apply memorized information to new situations.


What types of video games improve brain function?

Los Angeles, CA- From “brain games" designed to enhance mental fitness, to games used to improve real-world problems, to games created purely to entertain, today's video games can have a variety of potential impacts on the brain. A new article argues that it is the specific content, dynamics, and mechanics of individual games that determine their effects on the brain and that action video games might have particularly positive benefits.


Social-media messages in China censored, new research reveals

London, UK. In March 2015 a video documentary about air pollution in China, entitled ‘Under the Dome’, went viral. Yet, while it is well known that the video disappeared offline following government objection, what is lesser known is that hundreds of posts on Weibo, China’s equivalent to Twitter, were also censored for commenting on the film and its findings.


Advances made against the deadly infection complication, sepsis

Sepsis is an inflammatory response to infection that’s known to develop in hospital settings and can turn deadly when it’s not discovered early on. In a new study, a hospital surveillance program focusing on reducing the risks of sepsis, known as the two-stage Clinical Decision Support (CDS) system, was found to reduce the risk of adverse outcomes, such as death and hospice discharge for sepsis patients, by 30% over the course of one year. This study is published today in the American Journal of Medical Quality (A SAGE Journal).


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